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A patch? Oh god I wonder what they screwed up this time. Probably nerfed all my favorite guns and made the p90 even more OP.
I am guessing they made bipods even more ridiculous, and LMGs are even more powerful. Literally making using one like carrying two large fistfuls of rape.
I've got something to say! It's better to burn out than fade away!
They made the support class a gunzerker.
Time and change will surely (truly) show
How firm thy friendship ... OHIO!
This patch is taking forever to download....glad I decided to download it while I am on webex for class.
Mine downloaded while I was working. Love PS+.
Here are the patch notes.
TV-missile should no longer be able to blow up the helicopter shooting the missile.
Fixed an issue where the proximity defense ability of the Mobile Artillery in Armored Kill does not kill enemies that are standing at a corner of the vehicle. Blast radius extended to 3 meters.
Scavenger mode ticket count in Aftermath increased from 150 to 300 to create matches that last a bit longer.
Fixed incorrect spelling on Aftermath dog tags.
Enabled player movement in Gun Master mode in pre-round.
Fixed an issue where an AT mine kill could count as a vehicle kill.
Improved the position of the repair icon so that it won’t disappear outside the screen while repairing.
Solved a teleportation glitch where the user could teleport if using a knife and a mortar in combination.
Fixed an issue where the Air Radar would display a minimap when running on a hardcore server with minimap disabled.
Fixed an issue where the player camera would flip 180 degrees if the player was revived in water.
Solved an issue where having spawn immunity while being in a vehicle that gets destroyed would grant the player invulnerability.
Improved the behavior of destroyed Rhib boats so that they have proper interaction with other vehicles.
Fixed an issue where landing a helicopter on a mobile artillery vehicle would make the helicopter invisible.
Solved an issue where a counter on Operation Metro lacked collision so that players were unable to put their bipod on it.
Fixed an issue where team swapping could be used by server admins to team kill.
Fixed an issue where the floor collision of a particular building would disappear if destroyed by a vehicle.
Added ticket status in the end of round screen for Scavenger Mode.
Fixed an issue where door textures appeared on the floor of certain buildings in Grand Bazaar.
Fixed an issue where the player health was displayed improperly on kill cards in Hardcore Mode.
Enabled the Co-op dog tags to be used freely within the game since they were unobtainable in their previous design.
Fixed several collision issues causing players to get stuck unintentionally. Levels affected: Operation Metro, Noshahr Canals, Wake Island, Damavand Peak, Operation Firestorm, Earthquake, And Caspian Border.
Fixed several collision issues where the player was able to get out of the playable area on several maps. Levels affected: Talah Market, Epicenter, Markaz Monolith, Noshahr Canals, Grand Bazaar, Azadi Palace, Operation Metro, and Seine Crossing.
Fixed a bug to make sure that unranked servers always have scoring enabled.
Ladies and gentlemen, tBB has a new ace pilot. 7-13 in my first game of air superiority and 4-5 of those were me running into things. haha.
AS is fun but can be long -- at least the server I was in was long, no idea if it was normal tickets or not. I'm going to watch the OSU/IU game and probably be back on afterward.
My automatic update is set for like 2 AM.
I have mine set for an hour before I get home from work.
Mine is too actually but for some reason it downloaded it anyway.
That is interesting. I am finally downloading end game now.
Im still downloading this big ass patch!!!
Dice is going to make me go over my internet limit with just this patch!!
I'll probably download it tomorrow. I would tonight, but I'm sicker than a dog and don't want to get up from bed.
11 National Titles | 42 Conference Titles | 3 Heisman Winners | 78 All-Americans | 37 College Hall of Fame Members
How big was the patch for you guys? Was 6gb on PC.
Not that damn big. Good god.
Capture the Flag = OK in my book. Would like to find a server that has the vanilla conquest maps with CTF mixed in.
And also no douchebag admins.
Yeah, they still lost. Couldn't stop me on my motorcycle.
No idea why they kicked Mountie. I shot down the little bird so that is why they booted me.
Not sure, our team wound up with 4 people at the end of the game. I think the admin was trying to kick the flag carrier when we had to flag going for the final capture.
What a fag. Make sure not to go back in that server.
there is flag carrying now?
www.yohoodent.com ... errybawdee awn ignorle
Sorry I couldn't rejoin as planned, exhausted as eff. Excited to try some CTF with actual teammates. My only attempt was basically just me by myself messing around.
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