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You win the competition of most bills. Congratulations Joester!
11 National Titles | 42 Conference Titles | 3 Heisman Winners | 78 All-Americans | 37 College Hall of Fame Members
AC is very good so far. The visuals are top notch. Can't wait to get into the story more.
After putting a dent into NFS: MW, its finally time to dive into ACIII. What a great day of gaming.
Sorry, wasn't trying to imply I disagree about cod because I definitely agree. Just felt the same way about AC2 compared to 1. Never made it to revelations or brotherhood because of it.
Cod is basically glorified map packs at this point, but ill be buying this one because I can't get enough zombies
I miss World at War. Damn. Good game.
BornToBeRed said: WPS, just a head's up. We might be the most family-friendly board on the network, so take it easy on your normal wps-ness.
Loved running around with the mp-40. Probably my favorite cod
World at War was the last good COD, IMO. Now you have $15 map packs only to get a $60 map pack every year at release. I played so many hours of COD 4 and World at War. Battlefield is the only series worth playing now because they are the only ones that continually improve game play.
Medal of Honor is dead, which is a shame because it really started it all.
I guess I am one of the few that thought World at War was terrible. I traded it in after a few days.
Modern Warfare was the last good CoD IMO. Since then it has been all down hill.
You're not alone with that opinion, felt like a half-assed effort at best the one time I played it.
I've got something to say! It's better to burn out than fade away!
This game is much longer and better done than any that have come before.
I really wish NFS hadn't gotten so far away from the customization level they had during the Underground and related saga. I know there is a little bit of it in MW, but not to the level I like. I like both arcade and sim style racers, but I need all of those options and tweaks. Hell, I probably spent as much time upgrading in Underground or playing with the suspension in Forza as I did actually driving.
It all depends on when they get their hands on the game.
This post was edited by wps88 18 months ago
I am at a part that is driving me mad. Its a stealth mission. Can't alert the guards. I almost get done(every single time) and I swear a guard pops up out of mid air and spots me.
OK. I'm about 5 hours into AC3, and here are my initial thoughts.
Its not as good as Revelations. Why, you may ask?
The graphics are great. The movement is great. The fighting mechanics are good. The story is good, and I'm really enjoying it so far. The game play itself? Lacking. Severely.
With Revelations, you have the city to do what you want. There is a lot of side things to do. A lot of extra curricular activity to keep you busy. With AC3 I find it very streamlined. It holds your hand pretty much all the way through, or 5 hours into it at least. Here is my experience so far... 3 minutes of game play(cut scene), 2 minutes of game play(cut scene), 4 minutes of game play(cut scene)... You get the picture. Its been this way for 5 hours. And some of those minutes of game play are sometimes something as simple as riding a horse to your next cut scene.
I want to like the game. I'm trying to like the game. The story is good, so I'm sticking with it. It needs to LET US PLAY THE GAME.
SLIGHT SPOILER BELOW.
5 hours in, I just got to where I play as Connor. Maybe the game opens up a bit now, and gives the player the freedom of making the game their own instead of streamlining the game towards the story.
As of right now, I give it a 7/10 because it does a lot of things right. If the game opens up and allows the freedom that Revelations had, it will easily get a 9/10 from me. I was skeptical of some websites scoring it in the 8's. Now I see why. Maybe this is the slow start they were talking about, and it gets back to the real AC feel that we are all used to instead of being a movie that we sometimes have to play.
This post was edited by MarineMountie 18 months ago
To add on to my last post. I did just watch some player reviews on youtube, and it does look like the game allows more freedom as you go on. I guess what I was experiencing was the slow start everyone has been talking about. I hope that's true.
This is kind of how I feel. I am just getting to Carter myself and I do think the game opens up and gets much better after you make it through the first sequence with him. Does Need For Speed play like Burnout Paradise but with real cars? I love the Burnout games they are my favorite arcade racing games and were made by Criterion.
Didn't play Burnout Paradise. I had a blast with Most Wanted today, and will definitely play again tomorrow. I bought it thinking I will play it every now and then, but I couldn't stop playing today. I didn't get to AC3 until around 8:30pm. The game is so damn polished and finished. It was like a breath of fresh air considering how many unfinished games are released every year.
The only negative with the game is car customization. No more custom paint jobs(adding graphics). You drive through a gas station looking thing and it turns your car a different color. That is the extent of the exterior customization. You still have your chassis, tires, turbo, body, ect... I do miss the customization. I would always paint my cars a WVU blue and gold theme. Can't do that anymore.
The game itself is awesome, though. The cop chases really made me nervous, and moving around the open world at 130mph trying to find that getaway point was a real rush. I hear the multiplayer is also a lot of fun, but I haven't checked it out yet. I've just been going around the world looking for that next car to race with. I found a F150 Raptor and just took it for a joy ride. Thing was nice.
The load screens are just terrible. Every 10 seconds there's a white load screen. It never allows you to get into the game. Plus, I couldn't care less about the first few hours. I got this game to play as Connor, not some unlikable British twat. I just got to sequence 4, so I'm sure it will improve from here, but right now it's a 6.5/10 for me.
I agree with WaW being my favorite CoD game.
I also got ACIII yesterday and the game starts incredibly slow IMO. I'm still running through Boston as the first guy you play as. I didn't get very far yesterday because I was fairly busy. I'm assuming the game picks up more from here eventually.
"I was brought in here to change the culture. I'm going to coach with passion" - Fran McCaffery.
From what I have heard and read the game opens up and is great once you get to Connor.
No idea why they decided to make the game start with a giant tutorial.
Debating getting halo on amazon tonight. Thoughts?
I think they were trying to ease in a few of the new gameplay and environmental elements and lay some ground work for the story. Would be a bit overwhelming to throw them all at you at once, even if you are familiar with the tried a true formula of AC. They do have to lay out an entirely new set of characters. Hard to get an idea for who the main character is without a bit of a back story like they have laid out with Haytham. It only took me about two and a half hours of game play to get to Connor while still doing all of the optional objectives. I can say it has opened up quite a bit in the just the short time I have played as him today. I just killed a deer by punching it in the face and did battle with a bear. Was quite awesome.
With a related question, why in the hell is the Halo:CE anniversary edition not available to purchase on XBL?
Sweet. I'll be really slow at ACIII because I haven't owned one since the first one. I was mainly drawn into this one because I love the Revolutionary War. So far though, even while slow, the game is still fun to play.
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